![]() ![]() This leads us to a funny situation in which : My HD GFX FPS is higher than my SD GFX FPS! in HD GFX it uses my GPU and gives me around 140FPS, in SD mode it uses my CPU and give me around 100FPS! ![]() I’m not a regular user who complains at blizz, I have tested every possible solution to force the Game’s binary to use dedicated GPU, it worked until 1.32, and stopped working in 1.33, It refuses to render Classic GFX on dedicated GPU On a modern laptop, with a modern CPU, the Intel GFX is surely able to render the game at 144Hz in 1920x1080, so normal users will not notice itīut as for me or other players who are using External monitor (like 3440x1440 for me), the FPS drop is surely noticable, it gives me 100 FPS with 100% of CPU usage and 0% of GPU usage, and a huge mouse lag and un-smooth gameplay experience This happens in SD GFX Mode, because : the game refuses to render game using Nvidia, it reverts back to rendering on Intel one, as if it simply guesses that there is no need to render on GPU or whatever Hi, as you might have known, there has been a huge FPS drop since 1.33 patch came out, specially on Laptops using Hybrid GPUs (Nvidia + Intel) ![]()
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